AI Insights · Timothy · July 2024
Top 5 Sci-Fi Games on iOS in Denmark - Q2 2024
Discover the performance of the top 5 sci-fi games on iOS in Denmark during Q2 2024, including insights on downloads, revenue, and weekly active users.
The second quarter of 2024 saw notable performances from the top 5 sci-fi games on the iOS platform in Denmark. Here’s an overview of how these games fared in terms of downloads, revenue, and weekly active users, based on data from Sensor Tower.
Last War:Survival
Throughout Q2 2024, Last War:Survival experienced significant growth in revenue, starting from approximately $23K in the first week of April and peaking at around $139K in the first week of June. Downloads showed varied trends, with a high of 5.7K in early June and a low of 2.5K at the end of April. Weekly active users increased from around 9.8K in early April to a peak of approximately 15.9K in mid-June, before settling at 13.6K by the end of the quarter.
Whiteout Survival
Whiteout Survival maintained a steady revenue stream, averaging around $25K to $28K per week. Downloads fluctuated, with a notable increase to 3.3K in mid-June from a low of about 1K in mid-April. Weekly active users saw a consistent rise, starting at 9.3K in early April and reaching a peak of approximately 13.2K in mid-June, ending the quarter slightly lower at 12.8K.
Among Us!
Among Us! had modest revenue figures, generally below $100 per week. Downloads remained relatively stable, with minor fluctuations, peaking at 1.6K in early May and mid-June. Weekly active users hovered around 9.3K to 9.7K throughout the quarter, indicating a stable player base.
Build Master: Bridge Race
Build Master: Bridge Race saw moderate revenue, with peaks and troughs ranging from $700 to $1.4K. Downloads were highest in early April at 3.3K, but saw significant drops, reaching lows of around 300 to 500 in late May and June. Weekly active users started strong at 4.2K in mid-April but gradually decreased to around 1.3K by the end of June.
Survivor!.io
Survivor!.io's revenue saw a steady increase, starting from $0.9K in early April and peaking at $2.8K in early June. Downloads showed a rising trend, peaking at 1.5K in early June. Weekly active users grew from about 4.3K in early April to a peak of 6.4K in early June, before slightly declining to 5.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.